Files
nova-engine/engine/src/platform/windows/window_driver.h

49 lines
1.3 KiB
C++

/**
* Copyright (c) 2025, Jayden Grubb <contact@jaydengrubb.com>
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
#ifdef NOVA_WINDOWS
#include <nova/platform/window_driver.h>
#include <windows.h>
#include <unordered_map>
namespace Nova {
class Win32WindowDriver final : public WindowDriver {
public:
Win32WindowDriver();
~Win32WindowDriver() override;
WindowAPI get_api() const override;
std::string get_api_name() const override;
void poll_events() override;
void beep() override;
u32 get_window_count() const override;
[[nodiscard]] WindowID create_window(const std::string& title, u32 width, u32 height) override;
void destroy_window(WindowID window) override;
void set_window_title(WindowID window, const std::string& title) override;
void set_window_size(WindowID window, u32 width, u32 height) override;
void set_window_position(WindowID window, i32 x, i32 y) override;
[[nodiscard]] const char* get_surface_extension() const override;
[[nodiscard]] SurfaceID create_surface(WindowID window, RenderDriver* p_driver) override;
private:
std::unordered_map<HWND, WindowID> m_windows;
LRESULT _handle_message(HWND handle, UINT msg, WPARAM wparam, LPARAM lparam);
static LRESULT CALLBACK _window_proc(HWND handle, UINT msg, WPARAM wparam, LPARAM lparam);
};
} // namespace Nova
#endif // NOVA_WINDOWS