Files
nova-engine/engine/include/nova/platform/window_driver.h

44 lines
1.2 KiB
C++

/**
* Copyright (c) 2025, Jayden Grubb <contact@jaydengrubb.com>
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
#include <nova/api.h>
#include <nova/platform/platform_structs.h>
#include <nova/render/render_structs.h>
#include <nova/types.h>
#include <string_view>
namespace Nova {
class RenderDriver;
enum class WindowAPI { WAYLAND, WINDOWS, X11 };
class NOVA_API WindowDriver {
public:
static WindowDriver* create();
virtual ~WindowDriver() = default;
virtual WindowAPI get_api() const = 0;
virtual std::string get_api_name() const = 0;
virtual void poll_events() = 0;
virtual void beep() = 0;
virtual u32 get_window_count() const = 0;
[[nodiscard]] virtual WindowID create_window(std::string_view title, u32 width, u32 height) = 0;
virtual void destroy_window(WindowID window) = 0;
virtual void set_window_title(WindowID window, std::string_view title) = 0;
virtual void set_window_size(WindowID window, u32 width, u32 height) = 0;
virtual void set_window_position(WindowID window, i32 x, i32 y) = 0;
virtual const char* get_surface_extension() const = 0;
[[nodiscard]] virtual SurfaceID create_surface(WindowID window, RenderDriver* driver) = 0;
};
} // namespace Nova