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nova-engine/engine/include/nova/render/render_device.h

39 lines
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C++

/**
* Copyright (c) 2025, Jayden Grubb <contact@jaydengrubb.com>
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
#include <nova/api.h>
#include <nova/render/render_structs.h>
#include <nova/types.h>
#include <initializer_list>
#include <span>
#include <string>
namespace Nova {
class RenderDriver;
enum class DeviceVendor { UNKNOWN = 0, INTEL = 0x8086, AMD = 0x1002, NVIDIA = 0x10de };
enum class DeviceType { OTHER = 0, INTEGRATED = 1, DISCRETE = 2, VIRTUAL = 3, CPU = 4 };
struct NOVA_API RenderDevice {
std::string name;
DeviceVendor vendor;
DeviceType type;
u32 deviceID;
void* handle;
static u32 choose_device(RenderDriver* driver, std::span<const SurfaceID> surfaces = {});
static u32 choose_device(RenderDriver* driver, std::initializer_list<const SurfaceID> surfaces) {
return choose_device(driver, {surfaces.begin(), surfaces.end()});
}
static u32 choose_device(RenderDriver* driver, SurfaceID surface) {
return choose_device(driver, {surface});
}
};
} // namespace Nova