Files
nova-engine/engine/include/nova/render/render_device.h
Jayden Grubb 4c6712e2fe Redefine ID types to be actual pointers
Redefined various ID types to be aliases of pointers instead of casting
a uintptr_t to the needed pointer.

e.g. SurfaceID = Surface*
2025-04-16 23:46:00 +10:00

37 lines
985 B
C++

/**
* Copyright (c) 2025, Jayden Grubb <contact@jaydengrubb.com>
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
#include <nova/api.h>
#include <nova/render/render_fwd.h>
#include <nova/types.h>
#include <initializer_list>
#include <span>
#include <string>
namespace Nova {
struct NOVA_API RenderDevice {
enum class Vendor { UNKNOWN = 0, INTEL = 0x8086, AMD = 0x1002, NVIDIA = 0x10de };
enum class Type { OTHER = 0, INTEGRATED = 1, DISCRETE = 2, VIRTUAL = 3, CPU = 4 };
std::string name;
Vendor vendor;
Type type;
u32 deviceID;
void* handle;
static u32 choose_device(RenderDriver* driver, std::span<const SurfaceID> surfaces = {});
static u32 choose_device(RenderDriver* driver, std::initializer_list<const SurfaceID> surfaces) {
return choose_device(driver, {surfaces.begin(), surfaces.end()});
}
static u32 choose_device(RenderDriver* driver, SurfaceID surface) {
return choose_device(driver, {surface});
}
};
} // namespace Nova