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nova-engine/engine/include/nova/render/render_structs.h

28 lines
575 B
C++

/**
* Copyright (c) 2025, Jayden Grubb <contact@jaydengrubb.com>
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
namespace Nova {
struct CommandBuffer;
struct CommandPool;
struct Pipeline;
struct Queue;
struct RenderPass;
struct Shader;
struct Surface;
struct Swapchain;
using CommandBufferID = CommandBuffer*;
using CommandPoolID = CommandPool*;
using PipelineID = Pipeline*;
using QueueID = Queue*;
using RenderPassID = RenderPass*;
using ShaderID = Shader*;
using SurfaceID = Surface*;
using SwapchainID = Swapchain*;
} // namespace Nova