/** * Copyright (c) 2025, Jayden Grubb * * SPDX-License-Identifier: BSD-3-Clause */ #pragma once #include #include #include #include #include #include namespace Nova { class NOVA_API RenderDriver { public: static RenderDriver* create(RenderAPI api, WindowDriver* window_driver = nullptr); virtual ~RenderDriver() = default; [[nodiscard]] virtual RenderAPI get_api() const = 0; [[nodiscard]] virtual u32 get_api_version() const = 0; [[nodiscard]] virtual std::string get_api_name() const = 0; [[nodiscard]] virtual std::string get_api_version_string() const = 0; [[nodiscard]] virtual u32 get_device_count() const = 0; [[nodiscard]] virtual const RenderDevice& get_device(u32 index) const = 0; [[nodiscard]] virtual bool get_device_supports_surface(u32 index, SurfaceID surface) const = 0; virtual void select_device(u32 index) = 0; [[nodiscard]] virtual SurfaceID create_surface(WindowID window) = 0; virtual void destroy_surface(SurfaceID surface) = 0; // TODO: get_surface_size // TODO: get_surface_mode // TODO: get_surface_state // TODO: set_surface_size // TODO: set_surface_mode // TODO: set_surface_state [[nodiscard]] virtual SwapchainID create_swapchain(SurfaceID surface) = 0; virtual void resize_swapchain(SwapchainID swapchain) = 0; virtual void destroy_swapchain(SwapchainID swapchain) = 0; [[nodiscard]] virtual ShaderID create_shader(const std::span bytes) = 0; virtual void destroy_shader(ShaderID shader) = 0; }; } // namespace Nova