/** * Copyright (c) 2025, Jayden Grubb * * SPDX-License-Identifier: BSD-3-Clause */ #pragma once #include #include #include namespace Nova { struct NOVA_API RenderDevice { enum class Vendor { UNKNOWN = 0, INTEL = 0x8086, AMD = 0x1002, NVIDIA = 0x10de }; enum class Type { OTHER = 0, INTEGRATED = 1, DISCRETE = 2, VIRTUAL = 3, CPU = 4 }; std::string name; Vendor vendor; Type type; u32 deviceID; void* handle; }; } // namespace Nova