e710b80f36
Move ShaderStage and name into Shader struct
...
These fields will eventually be determined automatically but for now it
makes more sense to pass them as arguements to RenderDriver::create_shader.
2025-04-23 00:25:15 +10:00
74eba7266e
Add VertexAttribute and VertexBinding to GraphicsPipelineParams
2025-04-23 00:08:35 +10:00
4bcabdebd1
Add RenderDriver::create_render_pass() stub
2025-04-22 19:00:36 +10:00
8d398b9c00
Started implementing Pipeline system for RenderDriver
2025-04-22 13:04:14 +10:00
c7249eeb62
Add create/destroy_shader functions to RenderDriver
2025-04-18 22:27:15 +10:00
47a07ea6a8
Add create/resize/destroy_swapchain functions to RenderDriver
2025-04-18 20:43:17 +10:00
4c6712e2fe
Redefine ID types to be actual pointers
...
Redefined various ID types to be aliases of pointers instead of casting
a uintptr_t to the needed pointer.
e.g. SurfaceID = Surface*
2025-04-16 23:46:00 +10:00
859547570b
Rename local parameter variables to use p_ prefix
2025-04-13 10:04:53 +10:00
8efa200e9e
Add _check_device_capabilities stub function
2025-04-12 20:39:16 +10:00
930bba636e
Check surface support when choosing device
2025-04-12 20:27:30 +10:00
1849593dfc
Detect window resize events and update editor main
2025-04-12 10:11:48 +10:00
6e1393ce64
Add basic surface handling to RenderDriver and WindowDriver
...
This will likely require significant rework but it will do for now. A
considerations worth thinking about:
- What happends when the WindowDriver destroys a window, what happens to
the corresponding surface?
2025-04-10 17:53:48 +10:00
9ab1b306b3
Rename RenderDriver::create_device to RenderDriver::select_device
2025-04-08 18:43:06 +10:00
608af1b866
Moved RenderDriver/WindorDriver init code to static create functions
2025-04-08 18:24:33 +10:00
595f8a26de
Add get_surface_extension to WaylandSystemDriver
2025-03-31 22:35:58 +10:00
6a77722ff5
Use preprocessor to exclude platform specify code instead of cmake
2025-03-31 22:17:35 +10:00
a6962bfba8
Add get_surface_extension to X11SystenDriver
2025-03-28 22:30:03 +10:00
773a08799b
Add various size_t to u32 casts for MSVC
2025-03-27 15:13:03 +10:00
4e47c97539
Move VulkanRenderDriver::_pick_device to RenderDevice::choose_device
2025-03-27 15:07:24 +10:00
e1392f6f8e
Add RenderDevice::AUTO for create_device()
2025-03-19 21:57:32 +10:00
f968d0cb22
Add get_api_name() and get_api_version_string()
2025-03-19 20:11:44 +10:00
76b0e87f28
Add various assertions throughout renderer
2025-03-16 12:58:15 +10:00
ee2637cd36
Add RenderDriver::create_device()
2025-03-16 00:15:24 +10:00
f979b782cc
Add RenderDevice struct and driver accessor functions
2025-03-15 18:01:57 +10:00
d91275c393
Create VkInstance in VulkanRenderDriver
2025-03-15 15:17:42 +10:00
69a5605a6f
Switch to new logging system
2025-03-13 16:50:54 +10:00
3009a4c6d9
Add basic Renderer and RenderDriver classes
2025-02-12 00:59:35 +10:00