Commit Graph

4 Commits

Author SHA1 Message Date
22f9878d38 Add RenderPass creation to RenderDriver::create_swapchain() 2025-04-30 17:21:46 +10:00
e710b80f36 Move ShaderStage and name into Shader struct
These fields will eventually be determined automatically but for now it
makes more sense to pass them as arguements to RenderDriver::create_shader.
2025-04-23 00:25:15 +10:00
74eba7266e Add VertexAttribute and VertexBinding to GraphicsPipelineParams 2025-04-23 00:08:35 +10:00
8d398b9c00 Started implementing Pipeline system for RenderDriver 2025-04-22 13:04:14 +10:00