445604b63e
Update editor main
2025-05-04 02:57:11 +10:00
e45aab4475
Updated editor main
2025-04-30 18:02:09 +10:00
49567a22a9
Update editor main
2025-04-23 00:32:03 +10:00
8ac7a46f53
Update editor main
2025-04-18 22:33:20 +10:00
05a3fd7818
Update editor main
2025-04-12 20:32:10 +10:00
1849593dfc
Detect window resize events and update editor main
2025-04-12 10:11:48 +10:00
536a1e8773
Misc fixes
2025-04-08 22:10:07 +10:00
2192a8ba10
Update editor main
2025-04-08 18:57:11 +10:00
f727261a84
Rename Renderer::create to Renderer::init
...
All functions that the create/destroy a global static singleton should
use the names init and shutdown, while any static functions that
return/take a new object should use the names create and destroy.
e.g.
void Renderer::init() and void Renderer::shutdown()
Window* Window::create() and void Window::destroy(Window* window)
2025-03-28 13:46:59 +10:00
8eb5a39c4c
Add System, SystemDriver, Win32SystemDriver and X11SystemDriver classes
2025-03-28 13:36:24 +10:00
add724db70
Update editor main
2025-03-22 00:44:20 +10:00
becbe1ef4d
Update editor main
2025-03-16 13:02:04 +10:00
69a5605a6f
Switch to new logging system
2025-03-13 16:50:54 +10:00
3009a4c6d9
Add basic Renderer and RenderDriver classes
2025-02-12 00:59:35 +10:00
f6bcee45bb
Add basic project setup with engine and editor subdirectories
2025-02-04 10:28:49 +10:00