Refactor various headers

This commit is contained in:
2025-06-26 22:00:28 +10:00
parent 04eec1b703
commit db7d50c371
20 changed files with 486 additions and 454 deletions

View File

@@ -0,0 +1,27 @@
/**
* Copyright (c) 2025, Jayden Grubb <contact@jaydengrubb.com>
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
namespace Nova {
struct CommandBuffer;
struct CommandPool;
struct Pipeline;
struct Queue;
struct RenderPass;
struct Shader;
struct Surface;
struct Swapchain;
using CommandBufferID = CommandBuffer*;
using CommandPoolID = CommandPool*;
using PipelineID = Pipeline*;
using QueueID = Queue*;
using RenderPassID = RenderPass*;
using ShaderID = Shader*;
using SurfaceID = Surface*;
using SwapchainID = Swapchain*;
} // namespace Nova