Refactor various headers

This commit is contained in:
2025-06-26 22:00:28 +10:00
parent 04eec1b703
commit db7d50c371
20 changed files with 486 additions and 454 deletions

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/**
* Copyright (c) 2025, Jayden Grubb <contact@jaydengrubb.com>
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
namespace Nova {
struct ComputePipelineParams {
// TODO
};
} // namespace Nova

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/**
* Copyright (c) 2025, Jayden Grubb <contact@jaydengrubb.com>
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
#include <nova/render/data_format.h>
#include <nova/render/render_structs.h>
#include <nova/types.h>
#include <vector>
namespace Nova {
enum class CullMode { NONE, FRONT, BACK };
enum class FrontFace { CLOCKWISE, COUNTER_CLOCKWISE };
enum class InputRate { VERTEX, INSTANCE };
enum class PrimitiveTopology { POINT_LIST, LINE_LIST, LINE_STRIP, TRIANGLE_LIST, TRIANGLE_STRIP };
struct VertexAttribute {
u32 binding = 0;
u32 location = 0;
u32 offset = 0;
DataFormat format = DataFormat::R32G32B32_SFLOAT;
};
struct VertexBinding {
u32 binding = 0;
u32 stride = 0;
InputRate rate = InputRate::VERTEX;
};
struct GraphicsPipelineParams {
std::vector<ShaderID> shaders;
std::vector<VertexBinding> bindings;
std::vector<VertexAttribute> attributes;
PrimitiveTopology topology = PrimitiveTopology::TRIANGLE_LIST;
// TODO: Tessellation state
bool enable_depth_clamp = false;
bool discard_primitives = false;
bool wireframe = false;
CullMode cull_mode = CullMode::NONE;
FrontFace front_face = FrontFace::COUNTER_CLOCKWISE;
bool enable_depth_bias = false;
float depth_bias_constant = 0.0f;
float depth_bias_clamp = 0.0f;
float depth_bias_slope = 0.0f;
float line_width = 1.0f;
// TODO: Multisample state
// TODO: Depth stencil state
// TODO: Color blend state
// TODO: Dynamic state
RenderPassID render_pass = nullptr;
u32 subpass = 0;
};
} // namespace Nova

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/**
* Copyright (c) 2025, Jayden Grubb <contact@jaydengrubb.com>
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#pragma once
namespace Nova {
struct RenderPassParams {
// TODO
};
} // namespace Nova