Add create/destroy_shader functions to RenderDriver
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@@ -12,9 +12,11 @@ namespace Nova {
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class RenderDriver;
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struct RenderDevice;
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struct Shader;
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struct Surface;
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struct Swapchain;
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using ShaderID = Shader*;
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using SurfaceID = Surface*;
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using SwapchainID = Swapchain*;
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} // namespace Nova
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