Remove logging for object creation and only use trace for debug builds

Previously, everytime a object was created in the RenderDriver a message
was logged, e.g. "VkDevice created". These have been removed as they are
redundant as the opposite case (when warnings/errors occur) are always
logged. Aditionally, only enabled trace logging when Debug::is_debug()
returns true.
This commit is contained in:
2025-05-09 10:53:22 +10:00
parent 445604b63e
commit b4284fb6ee
2 changed files with 5 additions and 12 deletions

View File

@@ -135,7 +135,11 @@ std::vector<u8> vert_bytes = {
};
int main() {
Debug::get_logger()->set_level(spdlog::level::trace);
if (Debug::is_debug()) {
Debug::get_logger()->set_level(spdlog::level::trace);
} else {
Debug::get_logger()->set_level(spdlog::level::info);
}
try {
WindowDriver* wd = WindowDriver::create();