Add proper queue init and fetch functionality to RenderDriver

This commit is contained in:
2025-05-04 02:54:06 +10:00
parent 7039fdf93e
commit 49a0a4b78a
4 changed files with 99 additions and 18 deletions

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@@ -12,6 +12,7 @@ namespace Nova {
enum class InputRate { VERTEX, INSTANCE };
enum class PipelineType { GRAPHICS, COMPUTE };
enum class PrimitiveTopology { POINT_LIST, LINE_LIST, LINE_STRIP, TRIANGLE_LIST, TRIANGLE_STRIP };
enum class QueueType { UNDEFINED, GRAPHICS, COMPUTE, TRANSFER };
enum class RenderAPI { DX12, VULKAN };
enum class ShaderStage { VERTEX, FRAGMENT, GEOMETRY, TESS_CONTROL, TESS_EVAL, COMPUTE, MESH, TASK };