Implement basic WindowDriver for Windows platform

This commit is contained in:
2025-09-07 00:33:09 +10:00
committed by Jayden Grubb
parent ba30cc49d5
commit 21cf49a1f9
3 changed files with 230 additions and 0 deletions

View File

@@ -11,13 +11,37 @@
#include <nova/platform/window_driver.h>
#include <windows.h>
#include <unordered_map>
namespace Nova {
class Win32WindowDriver final : public WindowDriver {
public:
Win32WindowDriver();
~Win32WindowDriver() override;
WindowAPI get_api() const override;
std::string get_api_name() const override;
void poll_events() override;
void beep() override;
u32 get_window_count() const override;
[[nodiscard]] WindowID create_window(const std::string& title, u32 width, u32 height) override;
void destroy_window(WindowID window) override;
void set_window_title(WindowID window, const std::string& title) override;
void set_window_size(WindowID window, u32 width, u32 height) override;
void set_window_position(WindowID window, i32 x, i32 y) override;
[[nodiscard]] const char* get_surface_extension() const override;
[[nodiscard]] SurfaceID create_surface(WindowID window, RenderDriver* p_driver) override;
private:
std::unordered_map<HWND, WindowID> m_windows;
LRESULT _handle_message(HWND handle, UINT msg, WPARAM wparam, LPARAM lparam);
static LRESULT CALLBACK _window_proc(HWND handle, UINT msg, WPARAM wparam, LPARAM lparam);
};
} // namespace Nova